The team works on the cross-platform library that enables applications with video conferencing capabilities. The library allows in-house and 3rd party developers to build video conferencing into their own applications. It is used by dozens of well-known brands and companies to build their video conferencing apps. The library wraps the core video-conferencing technology and implements a lot of business logic on top of it. It also includes a lot of technologies for networking, processing video and audio data, OS-depends technologies to support different platforms such as Windows, Mac OS, Android, iOS, and Linux for optimization processing of media data and provide the best quality of video and audio based on device resources. There are a lot of technologies used here that allow developers to grow.
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